WildStar’s Scientist path and Esper class

There is something exciting about taking your first steps into the mysteries of a new

planet. I was anxious to mingle with the locals, analyze artifacts, and even pick a

few plants — that is, until I saw a flower burst from the ground as a giant vine-

like beast. As it chewed up the slinky Aurin next to me, I decided to leave the

flowers for the next Scientist.
Interview Wildstar's Jeremy Gaffney on Progression, Tradeskills, and Endgame
So began my hands-on experience with WildStar, the exciting and often comical new MMO

from NCsoft and Carbine Studios. The half-day event gave me time to play the Esper

class, build some structures on the Settler path, and hurtle myself through the air

in the name of science. There is so much to talk about!

Except plants. ‘Cause allergies. *ahem*

Let me start by first noting that the UI in these screenshots is completely and

totally in beta. It’s one of our first looks at the UI’s direction, but Carbine

Studios insisted that design could and probably will change in areas. Now, the good

stuff.

So began my hands-on experience with WildStar, the exciting and often comical new MMO

from NCsoft and Carbine Studios. The half-day event gave me time to play the Esper

class, build some structures on the Settler path, and hurtle myself through the air

in the name of science. There is so much to talk about!

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