Wildstar Dev: We Can Fill the World of Warcraft Void

The team behind NCsoft’s new MMO Wildstar says it will win back gamers who have

abandoned World of Warcraft.

Blizzard’s market-leading MMO lost 1.3m subscribers between February and April this

year, and many other titles in the sector have been forced to adopt a free-to-play

model to survive. But Carbine Studios’ game design producer Stephan Frost says

Wildstar’s unique structure will ensure it succeeds where other MMOs have failed.

“We’re making something that’s different,” he told MCV. “We’re coming out at a time

when WoW is losing subscribers and we can fill the void for people who want an MMO

that’s deep, hardcore but also accessible to people. We’ve found through betas and

trade shows that MMO players understand our game. They can see the improvements we’ve

made and notice that this game is something pretty cool.”

Wildstar’s gameplay varies depending on class: soldiers will focus on combat, while

explorers will be tasked with discovering new areas. The game is due this year.

“We’re making something that’s different,” he told MCV. “We’re coming out at a time

when WoW is losing subscribers and we can fill the void for people who want an MMO

that’s deep, hardcore but also accessible to people. We’ve found through betas and

trade shows that MMO players understand our game. They can see the improvements we’ve

made and notice that this game is something pretty cool.”

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